﻿using System.Collections;
using System.Collections.Generic;
using Robotlegs.Bender.Framework.API;
using Robotlegs.Bender.Framework.Impl;
using Robotlegs.Bender.Platforms.Unity.Bundles;
using Robotlegs.Bender.Platforms.Unity.Extensions.ContextViews.Impl;
using UnityEngine;

public class MyText : MonoBehaviour
{
	IContext context;

	public void Start()
	{
		context = new Context();

		context.Install<UnitySingleContextBundle>().Configure<MyTextConfig>().Configure(new TransformContextView(this.transform));
	}
}
